|Majesty 2 - Characters|
Everyone loves a tax collector, right? All those tricky little deductions and devious loop holes, designed to help folks’ hard-earned cash make it safely into the royal coffers... good job the tax collector is waiting at the other end to reckon it all up safely - wouldn’t want the crown to go short now, would we? But it’s all for a good cause - without this faithful civil servant, quests would cease to be funded: the Paladins would be tragically plume-less, and god forbid the Blademaster should go without his thong (shudder...)!
Clerics have got their head in the clouds - so it’s not surprising they’re always tripping over reality when it happens to get in their way. Just as well they are tuned-out, considering their crazy hair-style (WAAY out, dude!). But even if their religious mumbo-jumbo is a little hard to follow, you have to hand it to them - this prayer stuff works!!! A useful gal to have around in a crisis - whether laying on some serious healing, or scaring off the occasional zombie (maybe the undead are afraid of catching alopecia??). Either way, these babes are totally righteous!!
Fast as quicksilver, these restless, pleasure-loving wood-folk are equally ready to shoot their needle-sharp arrows on the battlefield, as they are to do shots when it’s time to celebrate victory... handling each with remarkable speed and proficiency! Known for their love of music - and gold - elves will happily crank up the volume, as long as they are getting some ‘bling’ in return.
Priestess of Agrela
No glass ceiling in the clergy - and once a cleric decides to ‘break on through’, and move up a notch, she becomes a Priestesses of Agrela. Once dedicated to the ways of the Light, these gals lose the tomboy look (after all, Hilary totally owns the pantsuit, and it didn’t do her much good), and they take on a more buttoned-down formalwear approach. These selfless sistahs use their girrl power (along with a little prayer) to heal the sick, and soothe their sword-swinging he-men after a long day of being busted up by enemies.
Rogues are beautiful, charming - and unscrupulously cunning! A stunning package who knows how to work it... They’ve got guys wrapped around their little pinkies (but all too often those same, sneaky little fingers are dipping into the poor stiff’s wallet at the same time). And they always seem to get away with it. This same mix of bravado and luck serves them well on quests to find more loot - they are always prepared to use their swift fighting skills, and even quicker wit, to fight for a shiny prize (unless of course, it is easier to steal it...). You’ll find that rogues are all female, unsurprisingly, given that ‘Diamonds (and gold, and peals, and sapphires, and rubies, and...) are a girl’s best friend.
Sister of Krypta
Of course some girls just want to be Bad!! Naughty clerics grow up to be Sisters of Krypta (now didn’t your momma warn you ‘bout that...?), dedicating themselves to the Darkness, and donning a totally foxy dominatrix corset. I mean, who wants to spend their time fixing the booboos of a bunch of muscle heads, when you can rock out with a bunch of totally bitching spells, raise some skeletons (after all, there is no such thing as too thin...) and cast evil magics. Watch out - it’s payback time!!!
Oozing animal magnetism, the Beastmaster exerts an uncanny influence over all forms of animal and beast. Whether a skulking wolf, devious rat, raging behemoth, or jealous girlfriend - all become tame as a pussycat at the hand of this horse-whisperer. In fact this innate empathy with the wild means they make great bouncers once retired - skilled at reducing a disorderly rabble to silence with a single, mesmerizing look. Well versed in hunting craft, the Beastmaster is a crack shot with the bow, a skilled trapper, and able to follow a trail without losing the scent. In fact you’ll find his feral charms irresistible!
These stocky, four-foot powerhouses may be a little slow getting from A to B, but don’t say that to their face - unless you fancy being knee-capped by a swift blow from their trusty hammers! Skilled engineers, these guys just love tinkering with anything mechanical. Perpetual Mr. Fixers, they work tirelessly to help their human allies with any construction project that happens to be on the go. Just the folk to have around if you can’t tell a socket wrench from a soldering iron. These stout-hearted allies are equally invaluable in a melee - just watch those tiny hammers fly! Need something done? Call in the ‘handymen’...
These long-beards are too intent on perfecting the psychic arts and honing their mental focus to be troubled by small, everyday annoyances. Like shaving occasionally. Able to penetrate deep into the minds of others, Mages use their telepathic skills to get their own way - it certainly beats just asking nicely! Drawing upon the three schools of magic, the Mage is strong in single combat, able to focus his metal power, relentlessly mastering his opponents will, but in the noise and confusion of a melee he tends to get a splitting headache and head off home for the night. His battle motto: ‘Walk softly and carry a big rod’.
Archer of Helia
Even footloose Rangers grow-up and settle down a bit eventually... in fact they lose that roving eye, becoming totally besotted with the Goddess Helia. After swearing undying loyalty in a rite of dedication to the Sun, held at the Temple to Helia, you’ll be amazed how commitment can change a guy - literally! Now known as the Archer of Helia, the new sense of purpose seems to bring with it a Malibu tan - though despite the healthy glow, the dude must find monogamy stressful: his hair turns white overnight. But it’s not all bad - maturity brings with it a certain clarity of vision and his fetching blue-green peepers command the gift of far-sight, allowing him to pick out his target at a great distance (a little dedication gift from Helia, aw, how sweet!). Now he wont need to stray as far to hunt - he’ll be able to see (and kill) his prey from the comforts of his home Temple. That Helia has him on a short leash...
These holy-warriors are ever ready to protect the kingdom from all ungodly threat: so Axis of Evil watch out, the men in shiny armor are coming to get you. And their angry red plumes show they mean business! But their protection doesn’t come cheap, so keep an eye on your national budget... Loyal to the Temple of Dauros, the Paladin have been called the backbone of the kingdom, and indeed their staunch defense of justice and right, coupled with an intense ability to focus in the midst of a melee, makes them invaluable and dependable warriors. Always ready to fight on the side of Right, their only flaw is their conviction that they alone know exactly what IS right...
These guys have got a bad case of wanderlust, always wanting to find out what’s over the next hill... and the next! Luckily, they are crack-shots with the bow, and if there happens to be a grizzly or two in their path... bring it on!! They’ll set up base in a city, only to get itchy feet the next minute and then it’s off exploring once more - in fact they’re never satisfied until the whole land is mapped. And just when you think you’re rid of them for good, they turn up unexpectedly with a whole new set of yarns to share. But don’t get too comfy listening - they wont stick around for long!
The Warriors of Ardania are the most steadfast of heroes; your bread and butter, really. Keep and eye on them Your Majesty, as they're somewhat rash. They'll engage a Stone Elemental only days out of training!
Ardania is over-run with these creature: scrabbling in basements, scratching away behind walls, and scrambling through the sewers by the thousands. In fact, a highly organized, gigantic network of callous, unscrupulous spies, able to collect and disseminate information at incredible speed - and if you get in their way, watch out for those razor sharp teeth... a cornered rat always go for the throat! Nothing worse than a dirty rotten rat. Unless it’s two. Or two million...
Talk about the WORST of both worlds: rat + man equals big trouble! This slimy, self-serving thug is ever ready for a rumble, and while fighting is always a pleasure in itself, if there is some profit to be had... well all the better! The Ratman especially enjoys leaping out on the poor, unsuspecting Tax Collector (this particular animosity is genetic, and can be traced back to his human ancestry) or raiding unguarded settlements. It is said that this unhappy hybrid was the result of pollution: all the bad spells and mis-judged potions flushed down the toilets of Ardania over the years formed a potent toxic cocktail of magic and mayhem. And its name is Ratman.
These jangling bags of bone are the unholy remains of fallen warriors, whose final peace was desecrated by the dark enchantments of necromancers. With the Demon King on the throne, the dark arts spread like the plague across the kingdom and soon all graveyards lay empty, their inhabitants unwillingly roused from rest by the battle cry of Evil. Although not terribly strong - they lack a certain muscle power! - skeletons can easily withstand missiles and are not susceptible to magic attacks.
Hovering in the twilight zone between life and the grave, the lich is suspended in a non-living, non-human state. Harnessing ancient and most deadly magic, the Lich stores his soul in a phylactery, hoarding its essence throughout eternity, and making his physical presence a mere cipher of his true being - a magical animus. One might even say the Lich invented cryogenics! Commanding a truly awe-inspiring magical prowess, the Lich is a deadly opponent, seemingly invulnerability to physical attack - unless the phylactery is broken, making him just another, very, very old man!
Not the smartest of creatures - in fact he’s been called dense on more than one occasion - the Elemental is granite hard and as immovable as the pyramids. One of the fundamental forces of nature - the brute power of the Earth made animate through magical forces - this monster is a tough rock to crack. Cold, powerful and unrelenting - the Elemental shows no mercy: he has a heart of stone.
Burn baby, burn! This monster is hot! A force of pure demonic fire, this raging inferno wanders the land scorching everything in his path. He’s also a bit of a hot-head, flaring up at the faintest hint of a threat and with thanks to his insatiable anger he manages to find trouble wherever he goes. And if not, he makes it. Are you looking for a fight? I SAID ARE YOU LOOKING FOR A FIGHT??? Chill, dude!